Guild Hall

Adventurers take the direct route, the point-blank solutions that usually require might or combat prowess – kick it down, break it open, slay the beast. Set them a challenge and they will meet it.

Thieves following the way of Stealth tend to go around problems. They use dexterity and agility and sometimes charisma, to navigate the city streets. They work with great thrills in shadow and secret.

Explorers, wandering the wild and wondrous world, prefer avoiding problems altogether. When forced to intercede in the civilized world, they find indirect ways to get things done. They don’t mind being outsiders, and some even prefer it.

Strength

Adventurers are the most direct and up front in their words and methods.

Seeking fame and fortune for title, glory, or redemption, they are bravest and stoutest of heart.

Mastering combat and thrusting themselves wherever danger is thickest in their blood.

Stealth

With a populous full of pockets to pick, thieves swarm to populated areas.

Lifting trinkets off the unaware to infiltrating high security estates and cracking magical vaults, the life of the thief is exciting.

Walking the moral line, existing in the gray areas, these shifty folk are hard to pin down in their motives.

Survival

Explorers dwell in the wild, whether for love of Nature or to escape what the rest of the world considers civilized.

They travel cultures, learning the ways of the wild – hunting, trapping, foraging, and whatever tricks and lore they can pick up along the way

Explorers possess a wanderlust to seek out and explore either the world to find what’s out there, or to discover what’s inside themselves.

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